using UnityEngine;
using Verse;

namespace RimWorld;

public class Designator_PlanRemove : Designator_Plan
{
	public Designator_PlanRemove()
		: base(DesignateMode.Remove)
	{
		defaultLabel = "DesignatorPlanRemove".Translate();
		defaultDesc = "DesignatorPlanRemoveDesc".Translate();
		icon = ContentFinder<Texture2D>.Get("UI/Designators/PlanOff");
		soundSucceeded = SoundDefOf.Designate_PlanRemove;
		hotKey = KeyBindingDefOf.Misc8;
	}
}
